Update!

Tuesday, March 9, 2010

Filed under:Core of Innocence, Development Information

Hey everyone!

New screenshots! Make sure to check them out!

Things are still going pretty well here, been able to make some solid progress on the new area. I posted on the Facebook that I got all of the new rooms connected and was just now adding doodads and whatnot. This is actually the part that takes the longest because need to make sure all the tiles are sitting right, and then to ensure that by adding pretty stuff doesnt alter anything in the area by ways of unintentionally covering stuff up like platforms or doorways.

So far I’ve finished ‘pimping out’ 21 of the 31 rooms for the “Mistral Plains”, and after that I move onto working on spriting out the tiles for “Silent Ruins”. On the plus side, after this round of plugging things together I’ve discovered a couple things that will help me speed the process up for future levels, so I’ll be making some quick changes to the template ‘level’ to accomodate.

Stay tuned!

Not dead!

Monday, February 8, 2010

Filed under:Core of Innocence, Development Information

Hey everyone, just another quick update - had a bit of time today so I finished off another few rooms and tweaked the newest baddie to correct its movement as it was acting a bit wonky. I have a few college courses again so I don’t have the time I would LIKE to spend on CoI, but the project isn’t dead, I promise! :)

Over the next few days I hope to start working on the new area, the Mistral Plains. Have lots of background tiling to do but shouldn’t be too difficult, just time consuming. I spent some time trying to come up with a productivity ‘game plan’, so to speak - in that I think I am going to create the entire world, and worry about adding in bad guys as the final step. Right now the only really daunting task is getting all the pieces made and put together, and I almost have to be in two different mindsets for level design, and then to work on enemy AI. I think a completed game world will also help Aaron in completing the final few tracks of music needed, and allow for progress on that front also.

Stay tuned!

Progress!

Tuesday, January 5, 2010

Filed under:Core of Innocence, Development Information

Hey those of you who still check for updates on occasion! Just a quick update that progress as resumed after a small hiatus for classes and a small MMO addiction. ^_^; The break has also done well in having to come back and play some areas again, to fix some things I missed prior and make a few changes I wasn’t truly happy with.

I’ve been also posting a bit more on the facebook page for Core of Innocence so if you have a facebook account please become a fan and show your support! You can find the facebook page Here

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