Favorite Genre: Sci Fi
Favorite Games: Magicka, Super Mario World, Zone of the Enders 2, Super Paper Mario, Zelda 3
Role in PHG:Â Writer, Lead Software testing
Quick Bio/background: I have a vivid memory of being 5 and my dad handing me a fistful of tokens in the arcade saying “Here, go play something fun.” Being a child of the 80s I naturally gravitated towards the Star Wars arcade game. Itâ€™s been a crazy love affair with games ever since. When Iâ€™m not playing games I spend most of my time reading or taking care of the kids (all 3 of them!). Canâ€™t wait until theyâ€™re old enough to play co-op games
Favorite Genre: Most
Role in PHG: Animator, Artist, Programmer, Composer
Favorite Games: <Deep breath> …Audiosurf, Batman: Arkham Asylum, Bayonetta, Castlevania (most of them), Cyborg Justice, Dance Dance Revolution (series), Deus Ex, Gears of War (series), Grand Theft Auto (series), Guitar Hero 2, Hard Corps: Uprising, Katamari Damacy, Little Big Planet, Mario Kart, Mass Effect (series), Meteos, Mr. Driller, Ninja Gaiden (xbox), Penumbra (series), Puzzle Fighter, Silent Hill 2, Starcraft ][, Super Mario Brothers, Super Metroid, Tekken (series), The Warriors, Um Jammer Lammy... To name a few.
Bio:Â My love for videogames started with Super Mario Brothers. When I hit 11 years old, I found Qbasic for DOS. Together with my friend EtanSivad, I spent a significant chunk of childhood altering the code for "Gorillas" and programming screen savers with palette shifts. From there, I went into my mid teens mucking around with command-line POV-Ray and Visual Basic for Windows. I programmed a few "games," but I suffered a terrible apathy for learning how to code properly. They looked nice, but they were boring as hell, and didn't really do much.
These days, I'm a professional designer, illustrator, caricature artist and freelancer; hobby musician, athlete (men's roller derby), animator and game developer. In 2010, Chaos asked me to animate a cinematic intro for Core of Innocence. Doing cinematics was new to me, but I have always loved animation and videogames, so I said yes. After about a year of work, I finished it up.
In late 2011, I put three together: I have always loved videogames, my ultimate dream in life has always been to produce videogames, and I am a "jack of all trades, master of none." I immediately purchased Multimedia Fusion 2, and have been working on "My Kid Sketchbook" since.
Favorite Genre: Platform Adventure
Favorite Games: Castlevania: Symphony of the Night, Super Metroid, Blaster Master
Role in PHG: Programmer, Sprite Artist, Game Designer
Quick Bio/background: I grew up being very interested in videogames, and have been playing them since I was 9 or 10. I started developing my own when I was about 13 using QBasic on an old Tandy PC. Its been a hobby of mine ever since and eventually led to my programming the game engine for â€śHateful Chris 2: Never Say Buyâ€ť. Whenever Iâ€™m not spending time with friends or family, Iâ€™m usually either playing video games or making them!
Favorite Genre: RPGs mostly
Favorite Games: Big fan of the 16-bit era of video games, namely, the Final Fantasy series (VI, and VII) as well as Chrono Trigger
Role in PHG: Site admin, music, UI design.
Quick Bio/background: I enjoy web design, development and making and composing music.